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World map

From the tiny starting island to the depths of the Electric Cave: here are all areas of Mebula and the order in which you discover them.

How the world is built

Mebula is made up of 29 areas: small islands, long routes, four towns, dense forests, caves and a wide desert. The farther you travel from the start, the stronger the wild Mebulys and trainers get – from level 1 on the starting island to over level 40 in the Electric Cave. Each area's level range is shown on its tile below.

Your journey at a glance

  1. The islands: Your adventure starts on Central Island with Mästare Shin. Bridges lead to Beach Island, Green Island and Volcano Island. Once you have beaten him, the balloon takes you to the mainland.
  2. Meadow Docks: Route 1 takes you to the harbour town of Meadow Docks. Mästare Nibori waits on top of the Master Hill – only his medal opens the paths inland.
  3. Around Route 2: Route 2 is the big crossroads of the mainland. From here you reach Route 3, the Stone Cave, the Illusion Forest Entrance and – via Route 4 – the forest. The Apple Farm is right next door, too.
  4. The forest: Beyond the Forest Entrance lies the forest town of Root Grove, home of Kohana. All around it you find the Spider Lake, the Central Forest, the Forest Maze and the Forest Exit. The way out of the forest only opens with your second medal.
  5. The desert: Route 5 – Thorn Path leads into the desert. On Route 6 – Desert the road splits: Route 7 – Desert takes you to Dusty Town, Route 8 – Beach to Wave Crest and Mästare Nami.
  6. The last masters: With your third medal, Mästare Ishu takes you from Dusty Town to the Pyramid. And Mästare Dschibait calls you via Route 9 – Shipwreck or Route 10 – Desert and Route 11 – Electric Cave Entrance all the way into the Electric Cave.

Getting around

Press M in the game to open the map of the area you are in – with its level range, NPCs and wild Mebulys. Every area page in this wiki also lists healers, merchants, quests and connections. To learn how new paths open up and how to travel faster, see Travel and paths.

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